HAAM browser lab

WebGPU readiness for visual production tools

This lab checks whether the browser can access a modern GPU device, renders a small shader-backed scene, and exports a local readiness report for future Production Studio and World Studio GPU workflows.

API

Fallback

Checks navigator.gpu before requesting an adapter.

Render

Not run

Draws a simple triangle through a WebGPU render pipeline.

Features

0

Device feature flags reported by this browser and GPU.

Max 2D texture

unknown

Useful for large image and canvas workflows.

GPU canvas

Shader-backed render test

Local only

Checking WebGPU support…

Adapter detail

What this browser exposes

Vendor / architecture
not exposed · not exposed
Device / description
not exposed · not exposed
Selected limits
maxBufferSize: unknownmaxBindGroups: unknownmaxComputeWorkgroupSizeX: unknown
This lab intentionally stops at adapter, device, and a bounded render pass. Production GPU tools should add workload budgeting, cancellation, battery/thermal awareness, and WebGL or Canvas fallbacks.

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